projectharmonia
Project Harmonia Shatur • Now • 100%

Migrated navigation from oxidized_navigation to vleue_navigator

https://files.mastodon.social/media_attachments/files/113/182/093/500/438/558/original/85b7adb68dbd538d.mp4

It uses the novel Polyanya algorithm instead of the classical A*.

I faced a few issues during the migration, but the author helped me resolve them all. He even dumped the navmesh of the house I built in the game and created a test named after the project 😅

I also implemented skipping points that the agent has projected past to prevent jitter when multiple points are close to each other.

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