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Demo of Marvel Super Heroes Puts Sega Genesis on Super-Steroids

www.timeextension.com

If you were a little shaver during the Genesis years who was disappointed that they couldn't squeeze Earthquake's Texas-sized tushie into its port of Samurai Shodown, take heart! A team of South American programmers lead by Gabriel Pyron have done the impossible, putting The Incredible Hulk and a full-sized Juggernaut from Marvel Super Heroes into the Genesis, without the compromises expected from home ports of 1990s arcade games.

Yeah, I know what you're thinking. "These guys probably hobble across the screen with two or three frames to their walk cycle!" Nope, it's nearly as smooth as it was on the CPS2, and certainly as smooth as it was on the Playstation. "Well, there's probably a crap-ton of flicker!" You'd think that, and yet these two gigantic characters remain solid through the entire demo, a feat even the makers of Final Fight MD couldn't accomplish.

"Well, this program is just a demo and you can't actually PLAY it." Okay, that much is true. This is just a proof of concept, but it demonstrates just how far the humble Genesis (the system that brought Barney the purple dinosaur to video games) can be pushed when properly coaxed.

(Probably helps that Genesis cartridge storage has been expanded exponentially in the 21st century. A cartridge this size would have cost you $20,000 back in the 1990s! At that point, you might as well just buy a Neo-Geo.)

Thanks once again to Time Extension for the scoop. Thumbs up, soldier!

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