Screenshot Plugin!
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebear15
    15frogs
    Now 100%

    yeah, I thought of that, but it might be a little off-putting for the user. Maybe I could add some parameters to enable this? By the way, thanks for the feedback!

    P.S: Is the screenshots-plugin name available for non-name-squatting purposes?

    edit: also, it would only be able to get a full page screenshot, not specific elements edit 2: the browser already has the functionality to screenshot the page

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  • take screenshots of your outputs!

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    perchance.org

    lists: ```rarity <span style\="color:#f21bc0;" class\="glow1" color\="#f21bc0">mythical</span> ^ 0.05 <span style\="color:#fcd928;" class\="glow2" color\="#fcd928">legendary</span> ^ 0.1 <span style\="color:#d7e32b;" class\="glow3" color\="#d7e32b">epic</span> ^ 0.5 <span style\="color:#2929e6;" class\="glow4" color\="#2929e6">rare</span> ^ 1 <span style\="color:#4cbf17;">uncommon</span> ^ 2.5 <span style\="color:#919191;">common</span> ^ 5 prefix plain ^5 <span style\="color:#CF6A32;">hale's own</span> ^ 0.2 <span style\="color:#CF6A32;">scarcely lethal</span> ^ 0.2 <span style\="color:#8650AC;">unusual</span> ^ 0.01 <span style\="color:#CF6A32;">StatTrak™</span> ^ 1 horrid ^2 big momma's amazing suffix ^4 of destiny ^0.1 of doom ^0.1 <span class\="glow">★</span> ^0.1 <span class\="glow">★★</span> ^0.05 <span class\="glow">★★★</span> ^0.025 <span class\="glow">★★★★</span> ^0.0125 rarityTier <span style\="color:#afafaf;">Consumer</span> ^ 2 <span style\="color:#6496e1;">Industrial</span> ^ 0.5 <span style\="color:#8847ff;">Mil-spec</span> ^ 0.25 <span style\="color:#6496e1;">Restricted</span> ^ 0.125 <span style\="color:#d32ce6;">Classified</span> ^ 0.0625 <span style\="color:#eb4b4b;">Convert</span> ^ 0.01 <span style\="color:#886a08;">Contraband</span> ^ 0.005 ``` output: ``` output = [pre = prefix] [...] [suf = suffix] level = lv{1-100} [rar = rarity] [r.level] quality = [qua = rarityTier] value = [1/(pre.$odds) * 1/(suf.$odds) * 1/(rar.$odds) * 1/(qua.$odds) * r.value] ``` Problem is, `qua.$odds` doesn't seem to exist! Is this a quirk with the Perchance engine, or is it just faulty programming?

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    https://perchance.org/6az7lkaihv

    When I try to access a property of a stored variable, it says that "it does not exist." Why does this happen?

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebear15
    Now
    3 2

    15frogs

    lemmy.world