Weekly “What are you playing” Thread || Week of September 29th
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    Darkwood and Disco Elysium, as games recommended by friends. Darkwood scares the crap out of me, maybe because I'm more alert to sounds in general. Disco Elysium is very interesting, but a tad slow, and not as engaging as other games.

    Most of ny playtime now is Dark Souls 3. I only played 1 and 2 before, and this is about what I expected, more, slightly better and different Dark Souls. I'll probably replay it more than DS 2, but that depends, because I might prefer 2's less linear progression.

    Also, still grinding supports I want to see (which is a lot) in Fire Emblem Revelations on bus rides.

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  • Weekly “What are you playing” Thread || Week of September 29th
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    What's up with Darkwood's popularity recently? I know Pyrocynical made a video about a week ago, but I started it before that, because of a friend recommended it to me like a month ago. And I think I saw it mentioned elsewhere somehere inbetween too.

    I generally don't play horror games, so Darkwood scares me enough that I only play for maybe half an hour during daytime. Might take a month to get through.

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  • Let's discuss: Hollow Knight
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    Overall great, but the movement, mainly during all the backtracking, just wasn't fun enough to carry it. You have a dash and that's it, the charge dash is too situational.

    It might not be Metroid with Shinesparks and such, but maybe up the default walk speed at least? The rest of the game wasn't outstanding enough to make up for it either, besides the map being very open, even for a metroidvania. I like how there are 3-4 ways to enter the area with the Dream Nail.

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  • Let's discuss: Nintendo DS
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    I'm really hoping someone will step up once the second-hand sales start going up, though it might be hard to emulate the 3ds itself on a small handheld like that.

    The demand should be higher compared to other systems you can easily experience on PC or even Switch emulation.

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  • Let's discuss: Nintendo DS
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    I still play my 3DS on bus trips all the time, and trying to find people IRL who recognise it. There aren't many here.

    By far my favourite console ever, if DS and GBA libraries (and ease of modding) are included. I didn't even get through the most recommended games, let alone the obscure ones (like an Atelier-like game made by the Etrian Odyssey devs, Nora and the Time Studio I think, it was weird but interesting if somebody wants to try)

    Don't actually care for the 3D effect by now, but I'm happy it's there, if only for showing off to people. Fire Emblem feels made for dual screens, and EO was literally so - I'm hoping they'll manage without them. Besides that, mostly just good game library.

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  • passing on treasures
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    That's a pretty specific game I'm surprised I recognise. Not a good one, but an interesting one.

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  • Let's discuss: Monster Hunter
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    I played the 3DS one (unless there more) as one of my first 3DS games, and I just couldn't get into it. To put it simply, it wasn't clear what I should be doing, even when I understood and did the objective.

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  • There's a reason we aren't as harsh on the Steam Deck. Actually, a couple.
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    Well, sometimes load times matter. In Borderlands 3 going off SD card instead of disc drive caused a minute or more of loading time when launching the game.

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  • Japan says Chinese military violated territorial airspace for first time
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    I was going to ask how a pebble can kill with just terminal velocity, but it IS a rather pointy, metal and aerodynamic pebble.

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  • This is supposed to be a joke but it's true...
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    Hasn't he threatened to use nukes multiple times over the war already? Ignoring the threats generally worked out.

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  • Singles
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    Anger can be acceptable if you consider that statement isn't just about you. If someone rejects me because I'm not their type, that's ok, but if you go around saying other singles are bad too, rather than admitting your standards are just high (which is fine), that's rude, especially if you're not one of the "good ones". My sister uses that phrase and it does mildly anger me, because from living with her I know she's immature (among other problems) and, to a lot of men, and especially the "good ones", I'd assume she is seen as a bad partner herself.

    That being said, I do agree that the comic here is kind of forced, I only heard this being said while gossiping, and never as a form of rejection of a specific person.

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  • How did you meet the love of your life?
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    And yet some people would call that a Red flag...

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  • sleep paralysis
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    My sleep paralysis demon was a black cat, and it stepped on my balls, causing astonishingly realistic pain

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  • They're often much older if I'm emulating
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    The developers who made Big Rigs probably wouldn't have the budget to make an AAA game nowadays. A better comparison would be indie games, and there's more of them (or it feels like it) due to easier development & distribution. (Which does involve shovelware). Even excluding Indies, AA games without subscription models are plentiful too.

    Edit: (AAA games are a better example of being worse, I haven't played them but comparing Assasin's Creed or Metal Gear back in the day to now is better to show the bad practices. Thankfully, like I said, there's just a ton more games and you don't need to play the crappy ones)

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  • Let's discuss the 3ds family?
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    Had it for a few years now, still playing it, on the bus and such. Including DS games, and maybe even some of GBA library, I'm not even halfway through my backlog for it. The favourites would be all the main Etrian Odyssey games but there's so much other good ones. Radiant Historia is budget but has some cool ideas, Fire Emblem (besides Awakening, I actually disliked it more than Birthright, didn't play Revelation yet), all of the Shin Megami Tensei games... and I'd add Kid Icarus or Mario 3D Land so it's not just JRPGs.

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  • Vintage NCD'ers
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    This is precisely what Soldier from TF2 did, after WW2 ended

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  • What madness looks like
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    Did you play the original first? If you didn't and you're a first-time player, I can think of all the ways you could progress through the game, and the only player I can think of who'd be bothered is the type who immediately backtracks and uses it on every statue he saw, even after seeing important paths being blocked.

    You don't need to know where the branches are. These games expect you to explore the areas thoroughly, and there's STILL multiple unmissable branches.

    If you did play DS2, you already knew what the branches were, how they were limited early, and past Things Betwixt I can't see you getting cockblocked unless you use the first branch you get on the tutorial. Which, already knowing they block major pathways too, is stupid.

    There was nothing there besides an ogre (or were there two already?) and thus ladle in the original anyways, and now you at least get an Estus shard and Twinkling Titatnie. Usually when these games give you a reason to reexplore the tutorial it's good, why is this instance bad?

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  • I'm replaying DeSu, doing the other routes one by one, and I've been wondering about how things play out if you let everyone die. Primarily how the Belial fight gets skipped (or so I heard), does the death clock, just, disappear before the fight? Anyways, my idea was: -quickly pick Yuzu route and 8th day on a "good" playthrough for another route, just to see how it looks when everyone lives, including the "protect Tokyo" sidequest -reload save, do whatever other route I was doing -as my final route, if I still feel like it, do a "jerkass route" where I let everyone die and do Yuzu ending However, I know that you need Gin to do that sidequest. I guess I'll see the details once I do it on a "good" Yuzu route, but, if I want 100% completion on a single save, then I'll need to keep him alive? Or would I also need Haru alive, in case Gin gets sad and won't help? Or, most likely, I guess I'll just say "screw it" and resist the urge to see a 100% number on a save, if I did all I needed to over multiple saves. (Lucifer can't be that bad, right? Right?) Also, right now I'm doing Atsuro's, I am way past the choice of letting Haru die, and will need to keep her alive for Amane and Gin's routes. So, Yuzu is the only I could let her die in now. Alternatively, if there's a let's play, walkthrough or video that could satisfy my deranged needs to see these characters suffer, that would solve this problem easily. Or if someone tells me if Gin dying actually has any impact on the characters for more than 1 day. If not and it's just like two lines in the evening, I'll keep him alive on the "jerkass" run too. Edit: Oh shit, I only now realised there's a message skip option, why didn't I see this? This should make replays faster, I haven't played in a while so this time I'm listening to dialogue tho

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    I've made it through the whole modern Persona series (besides dancing games) and the whole 3DS library. Also Nocturne and SH2. I don't play to play the really obscure games like Majin Tensei or Demikids, but something like SMT1,2 or Devil Summoner (is that one translated?) sounds like something I'd still play. So, I'm barely halfway there, and these games were my main focus for a few years now.

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    Not sold on Yukari's, but besides that they sound good. Shinjiro's and Ken's didn't do many roles before but I think it's safe to trust the voice director at Atlus West.

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    I recognised only two of the new voice actors, but this one made my day Context: https://www.youtube.com/watch?v=EzIUBvum8as

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    Lol forget I put the pic in here first Edit:why is it not displaying on the app, Jerba hates png?

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    "Nanomachines, Sensei! They harden my tastebuds in response to Yuki-chan's cooking!"

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