The new Unity 6 game engine demo looks spectacular but is it enough to convince developers to return?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPS
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    Never forget, every Unity demo we've seen has a ton of custom tools. For example, in "The Book of the Dead" they had all these custom tools, even some obscure AO tech for trees that didn’t work when I downloaded it. I remember complaining about it on their forums. Unlike Unreal, Unity’s never really “what you see is what you get”. Don’t get me wrong, I liked the short film, but Unity has always been like that, kind of "faking" the real capabilities of the engine. From an investor’s point of view, though, I guess it's good marketing.

    Someone (@kratos_1335) in YouTube's comments.

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  • What's your favorite Godot game to play?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPS
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    Yeah, totally normal description of the game. 🤪

    Try ANIMAL WELL if you want so many secrets. It's not made in Godot, but it's made with a custom game engine for this purpose.

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  • What's your favorite Godot game to play?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPS
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    Good music is an understatement for me.

    Sorry! I just haven't played it yet.

    Its studio quality and I can hear the care taken to make it (I have an audio engineer certificate). It took over my playlists for at least a month. And the way the vocals fade in and out during fusions or entering a building is perfect. The music never stops abruptly or sounds like shit. They had some real talent on all of the music side of things.

    I have Beyerdynamic DT 1990 PRO with Chord mojo 2, so I can get advantage of it! Thanks for describing this. I'm even more interested in it.

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  • bevyengine.org

    For me, it's just [ECS nature](https://bevyengine.org/learn/quick-start/getting-started/ecs/) and [Schedule](https://docs.rs/bevy/latest/bevy/ecs/schedule/struct.Schedule.html) that optimizes everything for you. It's near native C / Assembly with safe garbage collection, so everything complex like some simulations should be more doable. I play [Tunnet](https://store.steampowered.com/app/2286390/Tunnet/) with no stuttering on my Linux machine in 4K and 144Hz!

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    https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_advanced.html

    I'm curious because GDScript sounds like a very high and good abstraction for the engine. > ### [Dynamic nature](https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_advanced.html#dynamic-nature) > > [Pros & cons of dynamic typing](https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_advanced.html#pros-cons-of-dynamic-typing) > > GDScript is a Dynamically Typed language. As such, its main advantages are that: > - The language is easy to get started with. > - Most code can be written and changed quickly and without hassle. > - Less code written means less errors & mistakes to fix. > - The code is easy to read (little clutter). > - No compilation is required to test. > - Runtime is tiny. > - It has duck-typing and polymorphism by nature. > > While the main disadvantages are: > - **Less performance than statically typed languages.** > - More difficult to refactor (symbols can't be traced). > - **Some errors that would typically be detected at compile time in statically typed languages only appear while running the code (because expression parsing is more > strict).** > - **Less flexibility for code-completion (some variable types are only known at run-time).** Additionally, the interesting thing for me, it resembles [Python](https://www.python.org/) > It uses an indentation-based syntax similar to languages like Python. GDScript is entirely independent from Python and is not based on it. and because I come from [Rust](https://www.rust-lang.org/), this is mind-boggling for me: ### [Memory management](https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_basics.html#memory-management) > Godot implements reference counting to free certain instances that are no longer used, instead of a garbage collector, or requiring purely manual management. Any instance of the [RefCounted](https://docs.godotengine.org/en/stable/classes/class_refcounted.html#class-refcounted) class (or any class that inherits it, such as [Resource](https://docs.godotengine.org/en/stable/classes/class_resource.html#class-resource)) will be freed automatically when no longer in use. For an instance of any class that is not a [RefCounted](https://docs.godotengine.org/en/stable/classes/class_refcounted.html#class-refcounted) (such as [Node](https://docs.godotengine.org/en/stable/classes/class_node.html#class-node) or the base [Object](https://docs.godotengine.org/en/stable/classes/class_object.html#class-object) type), it will remain in memory until it is deleted with `free()` (or `queue_free()` for Nodes).

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    What's your favorite Godot game to play?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPS
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    Cruelty Squad

    The graphic is to say... interesting at least. Crazy - in one word. This game seems almost perfect by Steam reviews.

    Cruelty Squad is a tactical first person shooter set in the hardcore gig economy of corporate liquidations. You're an emotionally dead combat-substance fueled grunt of Cruelty Squad, a depraved subsidiary company tasked with performing wetworks for its host conglomerate. Will you make the Corporate Arch Demoness proud or succumb to bitter tears of failure?

    Yeah, we need more like these. 🤪

    4
  • What's your favorite Godot game to play?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPS
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    Voices of the Void

    I couldn't find it on the Steam, I found it on the Itch.io.

    You work as a scientist in the isolated research lab in the mountains of Switzerland. Your task is to gather signals from space, analyze them, process them and sell them to get points. You can get regular signals and objects like dwarf planets and stars, or you can get something "unusual" or "strange" The game has 40+ days and events, 150+ possible signals, some easter eggs and secrets.

    Sounds great! 🪐 Shame it does not have a Linux port yet, though. 🥺

    3
  • What's your favorite Godot game to play?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPS
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    ΔV: Rings of Saturn

    Yeah, I played for about 30 minutes, but I couldn't figure out how to steer my spaceship, so I safely extract something and I don't hit the asteroids. I will probably come back to it, though. ☄️

    4
  • store.steampowered.com

    The mine is [Dome Keeper](https://store.steampowered.com/news/app/1637320/). I linked what's coming soon to this fun game!

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    store.steampowered.com

    Mine is [Tunnet](https://store.steampowered.com/app/2286390/Tunnet/). Maybe someone found some gem? Itch.io games also counts, just needs to be made in Bevy!

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    github.com

    # Awesome Android Apps **AAA** ## Hi all, for 2 years, sporadically, I've been adding awesome FOSS apps with the following: ### Rules - Open Sourced - Free of charge (on [F-Droid](https://github.com/Psyhackological/AAA/blob/main/README.md#f-droid) and source code repository releases) - Free as in Freedom - Ad-free - Installed and tested by me or by contributor - [Privacy-friendly aware](https://github.com/Psyhackological/AAA/blob/main/PRIVACY_MANUAL.md) - Easy to use - Still in development or polished experience - Does not lack features compared to proprietary app - Does not need an account (the only exceptions are [self-hosted](https://github.com/Psyhackological/AAA/blob/main/README.md#self-hosted)) apps) - Has dark theme ...tested by my and then later by contributors. I think many of you will appreciate this simple [README.md](https://raw.githubusercontent.com/Psyhackological/AAA/main/README.md) repo, and I would love some help with it. [🏔️ Codeberg version](https://codeberg.org/Psyhackological/AAA) I hope you will find it useful! 🤩

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    1
    github.com

    # Awesome Android Apps **AAA** ## Hi all, for 2 years, sporadically, I've been adding awesome FOSS apps with the following: ### Rules - Open Sourced - Free of charge (on [F-Droid](https://github.com/Psyhackological/AAA/blob/main/README.md#f-droid) and source code repository releases) - Free as in Freedom - Ad-free - Installed and tested by me or by contributor - [Privacy-friendly aware](https://github.com/Psyhackological/AAA/blob/main/PRIVACY_MANUAL.md) - Easy to use - Still in development or polished experience - Does not lack features compared to proprietary app - Does not need an account (the only exceptions are [self-hosted](https://github.com/Psyhackological/AAA/blob/main/README.md#self-hosted)) apps) - Has dark theme ...tested by my and then later by contributors. I think many of you will appreciate this simple [README.md](https://raw.githubusercontent.com/Psyhackological/AAA/main/README.md) repo, and I would love some help with it. [🏔️ Codeberg version](https://codeberg.org/Psyhackological/AAA) I hope you will find it useful! 🤩

    10
    1
    github.com

    # Awesome Android Apps **AAA** ## Hi all, for 2 years, sporadically, I've been adding awesome FOSS apps with the following: ### Rules - Open Sourced - Free of charge (on [F-Droid](https://github.com/Psyhackological/AAA/blob/main/README.md#f-droid) and source code repository releases) - Free as in Freedom - Ad-free - Installed and tested by me or by contributor - [Privacy-friendly aware](https://github.com/Psyhackological/AAA/blob/main/PRIVACY_MANUAL.md) - Easy to use - Still in development or polished experience - Does not lack features compared to proprietary app - Does not need an account (the only exceptions are [self-hosted](https://github.com/Psyhackological/AAA/blob/main/README.md#self-hosted)) apps) - Has dark theme ...tested by my and then later by contributors. I think many of you will appreciate this simple [README.md](https://raw.githubusercontent.com/Psyhackological/AAA/main/README.md) repo, and I would love some help with it. [🏔️ Codeberg version](https://codeberg.org/Psyhackological/AAA) I hope you will find it useful! 🤩

    13
    5
    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearPS
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