Bartenders on the hardest cocktails to perfect
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    A good curve ball cocktail test is a Trinidad Sour. If your bartender knows how to make on then they have either been around long enough or give enough of a shit to actually make a good drink.

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  • A closed down gas station with a price set at $4.20. Some worker had a great last day.

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    Tuesday 9/10 Presidential Debate Megathread!
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearVO
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    As an undecided, never trumper, Trump looked like an asshat. The oldest trick in the rhetoric books is to attack the person instead of the subject. A sure sign of weakness.

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  • It is easy to forget how tuned the Internet is at capturing attention and what kind of motivation is behind it. https://youtu.be/rE3j_RHkqJc

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    2 min benchy - YouTube
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    Pushing the boundaries of fast. I love how low qua6the video is so you can tell how excited the person is to get it to print that fast.

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    What did your parents refrigerate? Mine refrigerated bread.

    As the titles says, I tried to post a 2.2mb image and get a 413 error. Any help?

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    github.com

    Zilla MQTT highlights include: - **MQTT v5 and v3.1.1 Support:** - **MQTT-Kafka Proxying:** Zilla maintains the MQTT client state across Kafka topics, providing all of the features and guarantees of a dedicated MQTT broker, such as Keep-Alive, Last Will and Testament, and all three Quality of Service (QOS) agreements. MQTT over WebSocket is also supported, so Zilla can deliver MQTT messages from Kafka down to a browser. - **Manage Millions of Clients:** Zilla is stateless, scales out linearly, and handles MQTT to Kafka connection offloading. Try out the [MQTT-Kafka proxying guide](https://docs.aklivity.io/zilla/latest/how-tos/mqtt/mqtt.kafka.broker.html). We also have a fun [Taxi Hailing Demo](https://github.com/aklivity/zilla-demos/tree/main/taxi) that simulates IoT vehicle tracking. Read the [full feature announcement](https://www.aklivity.io/post/zilla-mqtt-support-announcement). Zilla is **open source**, so please consider **[starring the repo](https://github.com/aklivity/zilla)** to help us improve Zilla for the IoT community!

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearGA
    Roguelike games could have a Hardcore mode where the character gets weaker after every successful run and is deleted on death

    A comment on one of those "What's a good game concept you wish existed?" posts got me thinking. It described a game where you start out as OP and slowly lose your stats and gear as the game progresses. They suggested a Fallen champion type theme. This got me thinking about roguelikes, speed runners, and hardcore mode together. If a roguelike added a hardcore mode where you create a character and the character is deleted on death, that wouldn't last very long. However, if the hardcore mode was flipped and a new character had every stat and item maxed out then the player would almost certainly beat the game. Now the goal is to see how many times you can beat the game without dying. The catch would be each time you beat the game you are allowed to reduce your stats or delete your gear. This will mean a Run tracker would be impressive for 2 reasons: how fast it was and how little gear was used. The hardcore aspect would take into account the number of runs risked with the same character. If the amount of power reduction was capped for each run then it would take a few times to get low enough to be impressive and each consecutive run gets more and more risky. Anyway, this seems anxiety-inducing enough to be fun to play and watch. Then the "God Gamers" (ft. Sp4zie) would compete with each other to see how weak you can be to beat the game. Xposted on the [other site](https://www.reddit.com/r/truegaming/comments/187p9fq/roguelike_games_could_have_a_hardcore_mode_where/)

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearTO
    TIL The sunrise/set duration changes throughout the year

    This forum answer included these cool graphs and a good explanation. https://astronomy.stackexchange.com/questions/12824/how-long-does-a-sunrise-or-sunset-take/13053#13053

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    "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearVO
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